Tuesday, November 27, 2018

E portfolio 2018

Subject group and discipline:
Design (design, digital design, product design)
Unit duration: 
about 20 hours
Unit title: 
Promoting productivity through creative design

Global context:
Fairness and development
Key concept:
Systems
Related concept:
Function
Statement of inquiry:
Designs that effectively synthesise structure and creativity can improve productivity
Inquiry questions such as these should be developed by teachers and students:
Factual:
What causes lack of productivity?
What are the positive and negative impacts of an environment?
How does relaxation and play improve creativity?
Conceptual:
How can your environment impact the way you think?
How can a designer influence productivity?
Debatable:
Should work places, schools, and/or communities promote creativity, relaxation and play?


Summative assessment
The student produces an ePortfolio that follows the design cycle to develop a solution (or range of solutions), which promote productivity through creativity.

Students must target one of the following audiences/clients:
·        Adults in a work place
·        Students in examination years
·        Local community groups

Suggested solutions may be, but are not limited to, the following ideas:
·        Multi-purpose work area
·        Themed food packs for an event
·        Snacks to stimulate productivity for activities, study groups or meetings
·        Interactive display which invites people to share their ideas
·        CAD or model of inspiring meeting place
·        Textured mural that invites you to interact
·        Comfort blanket or stress toy
·        Creative seating for relaxation
·        Repurpose communal space for play
·        An app with mindfulness activities
·        Sound and graphic video to help someone relax
·        Anti-anxiety activity book
Objectives:
All strands of all objectives (A, B, C and D)
Summative assessment tasks, including assessment criteria:
Relationship between summative assessment tasks and statement of inquiry:
Criterion A
i.        explain and justify the need for a solution to a problem for a specified client/target audience
ii.       identify and prioritize primary and secondary research needed to develop a solution to the problem
iii.      analyse a range of existing products that inspire a solution to the problem
iv.      develop a detailed design brief, which summarizes the analysis of relevant research.

Within Criterion A the student selects a target audience/client from the options above and demonstrates through submitted evidence:
·        the need for a solution 
·        identification and prioritisation of appropriate primary and secondary research
·        existing products related to their intended solution
·        a design brief for the intended solution which reflects the analysis of their research with reference to the global context and statement of inquiry.

Criterion B
i.        develop design specifications, which clearly states the success criteria for the design of a solution
ii.       develop a range of feasible design ideas, which can be correctly interpreted by others
iii.      present the chosen design and justify its selection
iv.      develop accurate and detailed planning drawings/diagrams and outline the requirements for the creation of the chosen solution.

Within Criterion B the student submits:
·        a detailed design specification for the intended solution with success criteria
·        a range of ideas or designs that consider the specifications. Examples of planning these solutions may include annotated sketches, storyboards, accurate drawings, diagrams, aesthetic considerations
·        the selected final design along with justifications
·        accurate and detailed drawings, diagrams and requirements.

Criterion C
i.         construct a logical plan, which describes the efficient use of time and resources, sufficient for peers to be able to follow to create the solution
ii.       demonstrate excellent technical skills when making the solution
iii.      follow the plan to create the solution, which functions as intended
iv.      fully justify changes made to the chosen design and plan when making the solution


Within Criterion C the student submits:
·        step by step instructions, including time and resources, that could be followed by peers to accurately create the solution
·        evidence of excellent technical skills appropriate to MYP year 5 students by following the plan to create, refine and present a final product
·        justification of any changes made.

Evidence of technical skills and the development of the solution will be one or more of the following: 
·        audio
·        annotated photographs (including screenshots)
·        video (including screencasts)
·        written.
Please note URLs must not be submitted.
Criterion D
i.        design detailed and relevant testing methods, which generate data, to measure the success of the solution
ii.       critically evaluate the success of the solution against the design specification
iii.      explain how the solution could be improved
iv.      explain the impact of the solution on the client/target audience.

Within Criterion D the student submits evidence of:
·        authentic tests (user trial/observation,field/performance, expert appraisal) to generate data to measure success of the solution
·        critical evaluation using data from the authentic tests against the success criteria within the design specification
·        a detailed account of the possible improvements to the solution including  reasons or causes
·        a detailed account the impact of the solution for the selected client/target audience including reasons or causes.

Resources
The following resources based on the global context are suggestions or starting points which may be used during the teaching of the unit.  The list is optional and for information.  It is neither prescribed nor exhaustive.  Schools should always satisfy themselves that the content of any suggested resource is suitable for their own context.





Contemporary workplace

Packaging ideas


Playful cities

Relaxing public places

Calm.com (app and website)

15 Cool Schools Where You’d Never Skip Class
https://www.brit.co/coolest-schools/

12 Of The Coolest Offices In The World
https://www.boredpanda.com/coolest-offices-in-the-world/

The 50 Best Campus Meditation Spaces

Pebble-shaped Calming Stone is designed to help prevent panic attacks (DIDN’T LOAD PROPERLY)

An industrial design graduate has created an Emotional First Aid Kit

Workplace design must change to combat "epidemic" stress levels says UN Studio founder

Stackable Playscapes system transforms empty lots into playgrounds

Dazeen – Pinterest Playgrounds

TED ED - How stress affects your brain - Madhumita Murgia

TED ED - How stress affects your body - Sharon Horesh Bergquist

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